#ifndef RANDOM_GRAPH_H #define RANDOM_GRAPH_H #include #include #include #include #include "rand_large.h" // Edge structure typedef struct Edge { uint32_t src; uint32_t dest; } Edge; // Function prototypes int cmpInt(const void *a, const void *b); uint64_t permuted(uint64_t pos, uint64_t a, uint64_t c, uint64_t n); int8_t binarySearch(uint64_t *arr, uint64_t size, uint64_t key); uint64_t uv2index(uint32_t u, uint32_t v, uint32_t n); uint64_t min(uint64_t u, uint64_t v); uint64_t max(uint64_t u, uint64_t v); int8_t index2uv(uint64_t index, uint32_t n, uint32_t *u, uint32_t *v); void random_connected_graph( uint32_t n, uint64_t m, Edge *edges, uint16_t* seed); #endif // RANDOM_GRAPH_H